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In addition to the information in this CV, I'd like to take this opportunity to state the professionally developed titles that I have a credit on. Unable to mention my published games in the document due to space being at a premium, I list them below.
TARANTULA STUDIOS - Published by Take Two Interactive / Rockstar Games

Austin Powers: Oh Behave! - Gameboy Colour (Art, Design, Testing)

Austin Powers: Welcome to my Underground Lair - Gameboy Colour (Art, Design)

Austin Powers Pinball - Palm Pilot (Art, Design, Testing)

Grand Theft Auto 2 - Gameboy Colour (Research, Art, Testing)

Hidden & Dangerous - PC > Playstation 1 conversion (Art, Testing)

Kiss Pinball - Playstation, PC (Art, Testing)

Max Payne (1) - Playstation 2, PC (Graphical Localisation)

Oni - Playstation 2, PC (Graphical Localisation)

IGNITION LINCOLN - Published by Ignition Entertainment

Action! Bass Fishing - Gameboy Advance (Art, Design, Testing)

Demon Driver: Time to Burn Rubber - Gameboy Advance (Art, Design, Testing)

Pinball Tycoon - Gameboy Advance (Art, Design, Testing, Marketing)

Stadium Games - Gameboy Advance (Art, Marketing)

DR STUDIOS - Published by Fuse Powered

My Sea Park - iOS [iPhone, iPad] (Art, Design, Testing)

My current CV .pdf (65 KB) can be viewed using the button found in this section.

 

This Games Industry tailored document features an extensive list of my development-related skills and knowledge. You have my permission to save the .pdf should you need to. Thank you for observing.

CURRICULUM VITAE
CURRICULUM VITAE - ADDENDUM
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